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Click OK to carry on browsing, or view our cookie policy here. Be it plate for warrior or more chainmail/leather for fighters/gunners and robes/leather for casters.Cookie blade mm2Blades and Receptacles | .uk. But 95% of the time I want to look like someone wearing an actual armor. Sure a goofy costume can be fun occasionally. Like you know every single previous MMO have given us. I imagine the vast majority of west (at least every single friend I have) want skins that make them look cool. No freaking wonder AGS doesn't want to release skins to the store. End of rant and disappointmentĮdit: just hit me. at least give us normal players wanting to look actually armored while going into combat something to wear.
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I wont even spend the free RC I've gotten. If this is what we have to look forward too they wont be getting a single penny from me. 95% of the shit in that document just looks ridiculous in the view of "put on armor and look cool killing demons" or "I am a fighter". Everything else is lame dress-up, cocktail party wear or ridiculous costume party thingies. and both are more or less only good on warrior. There is like 2 sets in there that is even semi-good looking IMO. KR and west market is clearly not the same, I get that. You don't want to milk your players to death if your goal is to keep milking them for years.Ī small, mostly unrelated, upside of all that situation - it shows that Amazon/Smilegate are counting on the game being around and rather popular in west for a long time, instead of making it a quick cashgrab. Whole idea behind microtransactions is based on this assumption - small, infrequent but regular spendings add up to much larger sum than any initial purchase you could get.
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It's much easier to get someone to spend $20 every two months to buy a cool (better than previous ones) skin for their character, than to even get them to spend $60 on few skins at once. For long-term profits, you need to remember most players have limited funds they can spend on games, and to maximize profit per player, you'd rather tap into their wallets repeatedly and somewhat regularly, rather than trying to cash in immediately.
For cashing in fast they'd surely be better releasing multiple different/varied skins on release and watching players spend on those - including ones that will quit the game in short time. What makes a difference here is whether they want to make as much as possible now vs have a reliable steady source of income from the game. Saying Amazon must know what they're doing because it's Amazon is an argument from authority, a kind of fallacy. I do understand the benefits of diluting content over time though, but people whose interest wasn't caught immediately are unlikely to come back one the hype around the game dies down.
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On a related note, not having female warriors or male mages for example also make many players not willing to try the game, and I personally don't expect them to know how to handle skins and content release properly if they don't realize that simple fact.

Some people will quickly lose interest in the game if they don't improve character customization. I see no one really understands profit or how to make money.īecause you think releasing one skin per major patch, even though the game is currently starving for skins and players all look the same is the best way to make money? We're at the other end of the spectrum, you can't release skins slower than that.
